#include "StdAfx.h"
#include "UIControl.h"

UIControl::UIControl(void)
{
	m_ctrlVertexs[0].x			= 350.0f;
	m_ctrlVertexs[0].y			= 250.0f;
	m_ctrlVertexs[0].z			= 0.0f;
	m_ctrlVertexs[0].rhw		= 1.0f;
	m_ctrlVertexs[0].dwColor	= 0xffff0000;

	m_ctrlVertexs[1].x			= 450.0f;
	m_ctrlVertexs[1].y			= 250.0f;
	m_ctrlVertexs[1].z			= 0.0f;
	m_ctrlVertexs[1].rhw		= 1.0f;
	m_ctrlVertexs[1].dwColor	= 0xffff0000;

	m_ctrlVertexs[2].x			= 350.0f;
	m_ctrlVertexs[2].y			= 350.0f;
	m_ctrlVertexs[2].z			= 0.0f;
	m_ctrlVertexs[2].rhw		= 1.0f;
	m_ctrlVertexs[2].dwColor	= 0xffff0000;

	m_ctrlVertexs[3].x			= 450.0f;
	m_ctrlVertexs[3].y			= 350.0f;
	m_ctrlVertexs[3].z			= 0.0f;
	m_ctrlVertexs[3].rhw		= 1.0f;
	m_ctrlVertexs[3].dwColor	= 0xffff0000;

/*

	{ 350.0f, 250.0f, 0.0f, 1.0f, 0xffff0000 },
	{ 450.0f, 250.0f, 0.0f, 1.0f, 0xffff0000 }, 
	{ 350.0f, 350.0f, 0.0f, 1.0f, 0xffff0000 }, 
	{ 450.0f, 350.0f, 0.0f, 1.0f, 0xffff0000 } 
	*/
}


UIControl::~UIControl(void)
{
}
